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Interaction Center

The Interaction Center is IndoFinity's brain. Almost everything that happens automatically during your live is set up here: gift alerts, sounds, TTS, Minecraft commands, keystrokes to a game, even spinning the Spin Roulette.

The two halves​

PartAnswersExample
InteractionWhat happensPlay a sound, show an alert, read text with TTS
ActivityWhen it happensSomeone sends a gift, taps 100 times, follows

One Activity points to one or more Interactions. Without an Activity, an Interaction can only run manually through the Play Interaction button.

Start here:

The control switches at the top​

There are several switches at the top of the Interaction Center. People often miss them when something "suddenly stopped working":

SwitchIf turned off
All InteractionsThe entire Interaction Center is paused: overlays, alerts, and actions stop completely
KeystrokeKeystroke actions to games/apps don't run
WebhookNo data is sent to webhook URLs
OBSScene switching and source toggling in OBS don't run
Minecraft CommandCommands aren't sent to the Minecraft server
Win/Lose PointsThe Win/Lose Bar score only changes through buttons and hotkeys
Spin RouletteThe wheel only spins from the dashboard button
Caution

If All Interactions is off, the dashboard shows this warning: "The interaction center is paused. Overlays, alerts, and actions won't run until 'All Interactions' is turned back on." Check this first, before you take apart any other configuration.

The Simulator Panel​

The Interaction Center has a Simulator Panel for testing everything without actually going live.

Available tabs: Quick (like, follow, subscribe, share in one click), Total Likes, Comment, Gift, Donation, and Emote.

Tip

The Comment tab has a Sender Role option: Not Following, Follower, Friend, Subscriber, Moderator, Team Member. This is the only practical way to test Activities restricted to a specific target without asking someone else for help.

See also​